How to make a rebus for the word phrase. Puzzle generator: a modern assistant to a speech therapist teacher. Principles of composing puzzles

Among various types In puzzles, rebuses are very popular. Solving, deciphering Both adults and children love to do them. There are also amateurs invent, make up puzzles.

Origin story

By appearance The rebus resembles an ancient letter. When people could neither read nor write, they depicted individual words using pictures or signs. So, for example, if it was necessary to write the word “man,” then they simply drew the figure of a person, and if it was necessary to depict some abstract concept, for example, “strength,” then they drew what this concept symbolizes, say, a lion. The drawing of a pipe spoke of peace, a spear - of war, a drawn bow - of attack. Over time, the drawings with which words were depicted were simplified and replaced by signs.

Particularly close to modern rebuses are the ancient Egyptian writings, in which some signs denoted words, others - individual syllables, and others - only letters. From these drawings and signs one had to be able to read the contents of the letter.

What does the word "rebus" mean?

A rebus in its modern form is an entertaining task in which individual words and phrases are specially encrypted using pictures or symbols. Encryption is carried out in accordance with established rules and techniques. You need to know them to solve puzzles, as well as to compose them. Let's briefly outline some rules and techniques for composing, solving, and solving puzzles.

Rules for puzzles: how to compose and solve them

1. The names of all objects depicted in the rebus are read only in the nominative case.

2. The object depicted in the rebus may have two or more names, for example: “eye” and “eye”, “leg” and “paw”, etc.; or it may have general and specific names, such as "wood" and "oak", "note" and "d". In the process of deciphering the rebus, you need to choose a name that suits the meaning. The ability to identify and correctly name the object depicted in the picture is one of the main difficulties when deciphering puzzles.

3.What does a comma mean in a rebus, quotation marks? Sometimes the name of an object cannot be used in its entirety; it is necessary to discard one or two letters at the beginning or end of the word. In these cases it is used symbol- comma. If the comma is to the left of the picture, then the first letter of its name must be discarded; if to the right of the picture, then the last letter. If there are two commas, then, accordingly, two letters are discarded, etc. The “tail” of the comma should be facing the picture to which the comma refers. Quotation marks are the same commas, only two. Two commas mean crossing out two letters, depending on where they appear. An upside down comma is a sign of crossing out the outermost letter.

For example, a “yoke” is drawn, you need to read “pool”, a “sail” is drawn, you need to read “steam”. Here's what it looks like in a puzzle:

4. How to solve puzzles with letters? If two objects or two letters are drawn one inside the other, then their names are read with the addition of “v”. For example: “V-oh-yes” or “V-oh-seven”:

5. If any letter consists of the outline of another letter, then read with the addition of “from”. For example, “Iz-b-a” or “Vn-iz-u”:

6. If behind a letter or object there is another letter or object, then you need to read it with the addition of “for”. For example: “Ka-za-n” or “Za-ya-ts”:

7. If one figure or letter is drawn under another, then you need to read it with the addition of “on”, “above” or “under”. For example, “Fo-na-ri” or “Pod-u-shka”:

The phrase “Tit found a horseshoe and gave it to Nastya” can be depicted as follows:

8. If another letter is written after a letter, then read it with the addition of “by”. For example, “Po-r-t” or “Po-ya-s”:

9. If one letter lies next to another or leans against it, then read with the addition of “u”. For example: “L-u-k” or “D-u-b”:

10. If a rebus contains an image of an object upside down, then its name must be read from the end. For example, a “cat” is drawn, but you need to read “current”, a “nose” is drawn, but you need to read “sleep”:

11. What does the arrow in the rebus mean? If in a rebus the arrow points to the left, the word must be read backwards. If an arrow is drawn from one letter to another, it indicates the replacement of letters.

The arrow can also be deciphered as the preposition “to”. For example: the letter “y”, then an arrow to the right and the word “juice”. All together a “piece”.

11. If an object is drawn, and a letter is written next to it and then crossed out, then this letter must be eliminated from the resulting word. If there is another letter above the crossed out letter, then it needs to replace the crossed out one. For example, “eye” we read “gas” or “bone” we read “guest”:

12. What do the numbers in the puzzles mean? If there are numbers above the picture: 4, 2, 3, 1, this means that first the fourth letter of the name of the picture is read, then the second, followed by the third, etc. For example, “mushroom” is drawn, we read “brig”. The letters are read in the order indicated by the numbers.

Many people are interested in puzzles, of which there are a huge variety. And this is not surprising. The official inventor of “entertaining encryption” was the Frenchman Etienne Taboureau back in the 16th century. In today's age of information technology, you can find out how to solve puzzles using the Internet, reference books and books, as well as our article. Thanks to solving puzzles, thinking becomes non-standard and logic develops , which is especially important for children and adolescents.

What are the rules of rebuses?

The wonderful world of puzzles is subject to a number of rules. It takes practice to learn to understand what is encrypted in a combination of pictures and symbols. But first you need to master the theory, study composing techniques and learn how to solve them correctly.

Secrets of solving puzzles:

in a logical task, one word, phrase or sentence is guessed, which is divided into several parts and encrypted in the form of symbols and images;

  • first impressions are deceiving, so you need to pay attention to details;
  • it is important to consider the location of the symbols relative to each other;
  • they begin to solve in the direction: from left to right, or from top to bottom;
  • · if the task shows a directional arrow, then you need to read in the direction it points;
  • the image of the picture is read as a nominative singular word;
  • the task may contain an encrypted proverb, quote or riddle in which all parts of speech will be present;
  • When composing a puzzle, pictures, numbers, letters, and symbols are used;
  • You can use an unlimited number of techniques in a task;
  • the result of solving a logical task should be a meaningful word or group of words.

Types of puzzles:

  • literary;
  • musical;
  • mathematical;
  • sound.

Let's say the picture shows several objects. It is necessary to name objects in the nominative case, one by one, in the direction from left to right. For example, the word FIBER can be read if you correctly name and combine the two words shown in the picture, FOLL and WINDOW.

If a word or picture is depicted with commas, you should remove as many letters as there are commas in the picture (for example, in our picture we need to remove one letter CH from the word BALL).

When a logical problem consists of two parts - a picture and a word, you need to choose the only correct name for the picture that can be combined with a letter expression.

It's very interesting to solve puzzles from letters. For example, YES was written in the middle of the letter O. We turn on logic and slowly pronounce what we see with our own eyes: “in - o - yes,” we received the answer - the word WATER.

Now remember: you can enter part of the searched word not only “in” the letters, you can place them in front of, behind, under, on, at - in relation to the image. The prepositions - from, to, from, with, on - can be seen in the encrypted task on the position of the objects shown in the figure relative to each other.

For example, we see that the letter “l” is leaning against the letter “k” - and we will read two letters with the preposition “u” - “l-u-k”, we get the word LUK.

In the case when letter combinations are located one “above” the other, or “on”, or “under”, you need to pronounce what the eyes see. If you see a fraction with the numerator “fo” and the denominator “ri” - read “fo-na-ri”, you get the word LANTERNS.

If the picture shows two letters, but one is located closer, and the other is “behind” it, you need to take the hint and read the letters and the letter combination “for”. For example, behind the letter “I” there is a “c” hidden, and if you say out loud what your eyes saw, you get the word HARE.

When a picture is drawn in a rebus, and there is a crossed out letter next to it, you need to look carefully at the picture and name the object in the nominative case. The letter that is in the word, but crossed out in the picture, must be removed from the word - the result will be a new search word. The option with a letter can be like this: the letter must be replaced with another, therefore there is an equal sign between the letters.

Puzzles with letters and numbers are the easiest. Let's say the picture shows a COCKROACH, and above the word there is a numerical expression 1, 2, 7, 5. This word has 7 letters, and each number is equal to a letter. You need to take letters from the word in accordance with serial numbers and arrange them as suggested in the task. You get a new word - TANK.

If there are commas near the picture on the left or right, then you need to name the picture and remove unnecessary letters - the result will be a new word. The number of commas shown in the picture corresponds to the number of letters that will be removed from the word.

The task becomes more complicated when several pictures are depicted in the drawing.

It is interesting to solve a logical task when they combine a letter expression or one letter with numbers. For example, 100 + the letter “l”, you get the word TABLE.

Let's say that on the image below there is a drawing of an eagle, and at the top there is a letter equation P = C. We see how the proud EAGLE has turned into the word DONKEY.

Quite common are puzzles with several pictures, under which numbers are located. If some of the indicated numbers are crossed out, it means that in the words under which the numbers are shown, the letters will need to be removed, according to the digital instructions received.

We read puzzles with fractions using an expression that conveys the action of division. So, if the letter “z” is divided by “k”, we read “z - na - k” and get the word SIGN.

Often on tasks with puzzles you can see several images together - a letter, a number, an image. When solving such logic puzzles, you just need to look at things and call them by their proper names; this method helps to quickly solve the most confusing puzzles.

Parents dream that everything in their child’s life will turn out well. But we must not dream, but act. Everyone knows that a child’s thinking is different from the thinking of an adult. Children do not yet have stereotypes or complexes; children see the world in its true light. That is why it is important to teach a child to think independently, create logical chains, look for a way out, and most importantly, find it. The best way teaching a child to think logically and see the essence of the issue is better than solving puzzles for beginners, and it cannot be!

The more complex, the more interesting, or how to solve puzzles with notes

When the seeds are left behind, both you and your baby will be able to handle the nuts. Complex puzzles can only be solved by those who have special knowledge.

Using sticks or matches you can create interesting logic problems. Here, actions with chopsticks can be performed in two directions:

  • by changing the position of the sticks you can change the image;
  • rearrange the sticks so that the number of sticks in the resulting figures is the same.

Tasks with sticks are an interesting and exciting process. Perhaps the one who can make four triangles from two will build a time machine in the future or make an incredible discovery in the world of mathematics.

Mathematical puzzles arouse children's interest with their originality. Simultaneously with the search for a solution, the child counts, performs actions, and looks for several options for solving the problem. The most enjoyable part of solving a logic problem is getting a positive result. For children, the feeling of victory gives them joy and a sea of ​​positive emotions. You can do puzzles in your family, or you can bring this hobby to the company of your peers. Collected from Internet resources huge amount developmental tasks for children and teenagers, amateurs and professionals. Children's publications contain many fascinating logic tasks, puzzles, charades, and crosswords. Don't forget to buy them for your child. And instead of watching the tenth episode of the cartoon, offer to solve a logic problem together. Believe me, time will fly by unnoticed, and the warmth from the minutes spent together will warm your heart for a long time.

Rebus- (from Latin rebus - with the help of things: “Non verbis sed rebus” - “Not with words, but with the help of things”) is a riddle in a drawing, a skillful combination of a picture with letters and other signs.

Since 1582, that is, from the moment when the first printed collection of rebuses was published in France, the technique of composing and deciphering these puzzles has been enriched with many techniques.

Here are a few rules to introduce to preschool children:

1. Most often the rebus is read from left to right: lemon + A + D = lemonade.

2. The depicted objects are called in the nominative case in the singular - if one object is drawn - or plural - when there are several objects: goat, goats.

3. A picture in a rebus can have several “names”: flower, poppy

4. If the object in the picture is upside down, then its name is read the other way around (from right to left):
nose - dream.

5. Commas in the rebus mean that you need to exclude as many letters from the name of the picture as there are commas. Commas before the picture - we remove letters at the beginning of the word, after the picture - at the end:
bag – s = smart (cartoon character), wolf – k = ox.

6. If next to the picture there is a crossed out letter (or several letters - a syllable), exclude them from the name of the object: butterfly – ba = barrel.

The crossed out number tells you which letter needs to be removed: elephant - l = sleep.

Do you see the equals sign? Replace the letter or syllable with the one following it:
ax – r + l + b = poplar, chair – y + o = table.


The same should be done if another letter is shown next to the crossed out letter: eagle – p + s = donkey.

7. If there are numbers next to the picture, the letters from its name must be read in the specified order: thunderstorm - rod.

8. An unusual image of letters or other elements is a reason to think and look for a suitable pretext: B is made “from” E - Bizet (French composer); “behind” I hid C – hare;
D (smaller letter) stands for “u” B – oak; etc.

Of course, there are other requirements, but in most cases, the above are enough for preschoolers. The most successful children can be introduced to completely “exotic” (reading from top to bottom, using the word “pair” when there are two identical elements, etc.) later.

It should be noted that the rebus, like any logic game, is extremely useful for the development of higher mental functions. By solving a puzzle, a child trains attention, improves thought processes, and becomes familiar with the elements of phonetic analysis of words. The rebus is a good propaedeutic for dysorthography, that is, disorders writing from a future schoolchild.

Unfortunately, making the puzzle a natural and regular part of the lesson is not so easy. Most speech therapists use thematic planning work, when a cycle of lessons is devoted to one lexical topic: “Vegetables”, “Fruits”, “Clothing”, etc. – it is effective and meets the latest requirements of the Federal State Educational Standard for Education. But it’s not always possible to find a rebus that illustrates the theme of the week: requesting and viewing options on the Internet takes a lot of time; rare words, for example, names indoor plants, mushrooms, natural phenomena are not encrypted at all.

Of course, you can create a puzzle yourself (any graphic editor, including Paint, can create a riddle), but this is a serious waste of time: even if you easily analyze and encrypt a word, it can take hours just to select the picture material. That is why, without any doubt, this useful riddle game is used sporadically by specialists and its didactic potential is not always realized...

A puzzle generator – a very easy-to-use online resource – can change the situation.

The service is Russian-language. Go to: www.rebus1.com. In the “Rebus Generator” section, just enter any word, and the program will instantly display suitable option: in Russian, English or Ukrainian.

The difficulty level is selected here: “standard puzzle” or “rebus for children”.

By the way, for some words several types of encryption are available: view them by clicking on the “other rebus option” button.

You can easily download or print the created rebus (key “Prt Scm” and paste into a text or graphic editor - “Ctrl + V”), if desired, share the idea on social networks.

In addition to the puzzle generator itself, the site has a large number of ready-made riddles. Recommend the section “All puzzles for children” to the parents of a preschooler: dozens of riddles are shown one at a time, a puzzle that is too difficult can be skipped (the “next puzzle” button), and the answer can be checked (the “solution” button).

I sincerely wish my colleagues inspiration in their work and new ideas.

Solving puzzles is a favorite pastime for children. of different ages. In addition, this activity is incredibly useful, because in some cases, in order to find the answer, you need to spend a lot of effort and seriously “break” your head.

However, a good exercise for the mind is not only solving them, but also composing them. Although today there are many computer programs that generate similar ones in a matter of seconds, puzzles compiled independently always turn out to be much more interesting and exciting.

Making a rebus is not as easy as it seems. To ensure that the resulting riddle is not too simple, you will have to try hard to create it. In addition, the compiled puzzle must obey certain rules and recommendations that must be taken into account during encryption. In this article we will tell you how to compose various puzzles and give an example that will allow you to clearly see the intricacies of creating such riddles.

How to make puzzles from words in pictures?

First of all, you need to choose a word or phrase to encrypt. Write it down on a piece of paper without spaces or punctuation marks - all letters and words must follow each other. Read very carefully several times what is written from left to right, and then vice versa. Try to look for familiar words consisting of 2-5 letters. Pay special attention to the matches of letter combinations with note names, if any. In particular, you can create a rebus using notes as shown in this figure:

Circle the highlighted elements with a marker, and also make small callouts above or below the phrase to be encrypted. Try to depict the received words schematically, noting everything possible options forming a riddle. After this, go back to the original phrase or word and highlight fragments in it that coincide with various prepositions, for example, “above”, “at”, “in”, “under” and so on.

Please note that you can encrypt a word in a rebus either using letters on one side of the preposition - “NAm”, or on opposite sides - “aNAm”. Similarly, if available, mark the fragments that coincide with the words “gender”, “pair” and “third”. You can depict them in the form of pictures in different ways, for example:

Next, you have to move on to searching for words that are partially included in the given phrase. To do this, re-read the task several times from left to right and in reverse order in separate blocks of 2-3 letters in a row and try to find words starting or ending with these letters. Make callouts and use commas to indicate how many letters in new words need to be dropped. Please note that no more than half of the letters in any word can be “thrown out”. For example:

If you still have unencrypted elements, you can replace them with images containing such letters in random order. In this case, it is necessary to make an appropriate callout, number the letters and write them down in the order in which they need to be used. For example, you can get the word “strength” from the concept “fox” by adding an image of this animal and writing the sequence “3, 2, 1, 4” next to it:

To truly create good puzzle, such elements as this can be used at most two.

Finally, the final stage will be the selection of the most suitable elements and their encryption into pictures. You can draw suitable pictures yourself or use various images from the Internet for this.

How to select pictures

What can be used as pictures in puzzles? Everything that can be depicted and has a name:

    images of objects

    individual letters

    characters with their own names (for example, ampersand & , question ? , paragraph § , chapter , elephant , pound , dollar $ , degree ° )

    digits and numbers, symbols of mathematical operations and quantifiers (for example, zero 0 , one 1 , one hundred 100 , plus + , minus - , more > , equals = , percent % , ppm , integral , quarter ¼ , sum , corner , infinity , exists , factorial ! )

    geometric shapes

    alphabets with personal names (for example, yat Ѣ , pi π , beta β , delta δ , omega Ω )

    astrological and alchemical symbols (Aries ♈, Taurus ♉, Gemini ♊, Cancer ♋, Leo ♌, Virgo ♍, Libra ♎, Scorpio ♏, Sagittarius ♐, Capricorn ♑, Aquarius ♒, Pisces ♓, Mercury )

    card suits (spades ♠, crosses or clubs ♣, hearts, diamonds ♦)

    symbols on maps and diagrams

    musical notations (🎼, 7 notes, sharp, flat, becar, clef, pause)

    chemical formulas and notations chemical elements(for example, water H2O, methane CH 4, ammonia NH 3, sucrose C12H22O11, gold Au, lead Pb)

    operators and constructs of programming languages ​​(for example, loop for(;;), And && , or || , more .GT., space)

You can use coats of arms of cities, flags of countries, pieces of geographical maps. You can use company logos or photographs of actors, politicians, film and cartoon characters. You can use any image of something, as long as a word can be associated with this image.

I recommend that compilers of puzzles avoid ambiguity when composing puzzles and think of general words, and artists draw simple and clear pictures so that at first glance it is clear what is depicted. Let the picture depict little-known objects, but they must be unambiguously interpreted. For example, I would like to use the word “sherhebel” (this is a type of plane) in a rebus. It will not be enough to simply draw a plane. Yes, outwardly the sherhebel looks like an ordinary plane. But it differs from a regular plane by sharpening the cutting part, which is called the “piece of iron.” The planer has a straight iron, while the scherhebel has a semicircular sharpening and is slightly narrower. This means that you need to draw the sherhebel exactly so that it is clear that it has a piece of iron with a semicircular sharpening.

Boys study this in 5th grade in carpentry lessons, so guessing the word should not be difficult. But for girls, such drawings will most likely cause difficulties :)

Or, for example, if you want to think of the word “tank”, then exactly the tank should be drawn. Not an armored personnel carrier, not an infantry fighting vehicle, not a self-propelled gun, but a tank.

In this regard, we can suggest two ways to select pictures. The first (for making simple puzzles) is to choose pictures that are easy are recognized. Second (for more difficult puzzles) - the drawings should already guess. For example, a flower is drawn in a pot. For a simple rebus it will be just “flower”, and for a complex one it will be “violet”. Accordingly, it must be drawn in such a way that it is clear that this is a violet, and not a Kalanchoe or begonia. Or a house is drawn. For the first method it is simply a “house”, and for the second it is a “building”, “palace”, “hut”, “hut”, “hut”, “dugout”, “shack”, “hut”, “chamber”, “mansion”, “mansion”, “palace”, “estate”, “dacha”, “villa”, “barrack”, “gazebo”, “booth”, “guardhouse”, “wagon”, “gatehouse”, “hut” ", "chum", "tent", "yurt" or "igloo" :).

You can, of course, make more complex and tricky words. The main thing is that all this is unravelable.

You can guess in the drawing not only the object itself, but also its absence. Then the solver will need to guess what exactly is missing in the picture.

["LOG"(5,4,6) + "LEG"(3,2,1) + "COAT"(4,2) + "RESINS"(3,4) + "GUN"(5) + "BRIDGE" "(4,3) + "BALL"(2)] =
= NEO + GON + BA + LJ + E + TS + I = NOT FIRE, BUT BURNING

Or you can make one large drawing in which to embed all the rebus drawings, and then put commas and numbers on this “picture”. In general, this is already a creative process. The main thing is not to get carried away in confusing the puzzle and not make it completely unsolvable :)

Different selection of letters

In puzzles, the letter “filling” of the word is used in full. But you can’t use all the letters, but only part of them.

We will use other rules for selecting letters from pictures - select not all, but only some: only the first or only the last, specially marked or selected according to certain rules.

First letters

For example, we will take only the first letters. This is the simplest “children’s” version of the rebus.

The picture says PUZZLE WORKSHOP.

Selection of letters by filter

You can filter the letters you need by “opening” them with plus signs or marking them in some other way. For example, like this:

[“Puzy RI” + “ts VETO k” + “T ra M in A y” + “k R a S k I” +
+ “b AN t” + “Kart IN a” + “sh INY” + “u HV at” +
+ “to O lo S” + “T ufl I” + “under KOV a” + “to OY ka” + !] =
= GREETINGS FROM THE Martian NINA KHVOSTIKOVA!

Selection of letters according to the rules

Taking only the first letters from the pictures is very simple. To make things more complicated, you can come up with more complicated rules. For example, under each picture indicate the serial numbers of the letters, or take only the middle or last letters.

But in the problem shown below, three different rules are used! The arrows on the tooltip indicate that in the table the first letter is taken from the left column, the last from the middle, and the middle from the right.

["Saw" + "ring O" + "cor Zina" + "D yatel" + "topo R" + "bar A ban"] +
+ [“V edro” + “stu L” + “m Ya h” + “E el” + “to M” + “ma S ka”] +
+ [“House” + “diva N” + “cat Y nok” + “Ball” + “shaty R” + “steam O voz”] +
+ [“Beetle” + “steamer D” + “ol E n” + “Knife” + “ate b” + “m I h"] +
+ ["U tyug" + "fla G" + "rum A shka" + "T ree" + "sheep A" + "ha Y ka"] +
+ ["Kit" + "ki T" + "sh O ra" + "Letter" + "mite I" + "o S a"] +
+ [“A ist” + “crocodi L”] =
= HAPPY BIRTHDAY! GUESS WHO WROTE?

Paired pictures with homonyms (words that sound the same, but have different meanings) encrypt the answer: YOUR FRIENDS.

    First you need to sketch each drawing separately. You can do it on paper, you can use it on a computer, you can choose a ready-made one.

    No need to draw to scale. All pictures in puzzles should be approximately the same size. For example, the ball and the house must be equal in height. The scale must be maintained only within the framework of one drawing.

    You need to correctly position and arrange the pictures inside the rebus. No one has canceled the golden ratio rule. If the puzzle is several lines, then there is no need to make large indents. For successful placement, you can slightly change the size of the drawings so that they “fit” into the overall outline of the rebus. The main thing is that the rebus looks cohesive and does not break up into separate images.

    Usually puzzles are made in black and white “contour” version. Like art books - black and white. This is a classic. You can, of course, print books in orange on green; this is easier on the eyes, since it has less contrast, and green calms down. But it looks wild. In the same way, colored puzzles look tacky and distracting. In addition, the color may accidentally be “lost”, for example, during photocopying. Therefore, it is better to do black and white puzzles. But you can also have colored ones :)

Rules of good manners

It is considered aerobatics if the rebus is composed with a minimum of commas, without crossing out letters, without replacing letters, without using free-standing, directly readable letters. Pictures should be easily recognizable and catch the eye.

It is advisable not to use template solutions. For example, you need to think of the word “road”. The first thing that comes to mind: ROAD = [“BEFORE” + “HORN”]. We draw the note “C” and elk antlers. Ready! But this has already been done many times before us, and it is easily recognizable. Therefore, it is better to break your head a little and do something more complex and exclusive. For example, [“DO(g)” + P + “(n)OGA”] or [“(u)DO(d)” + “(pi)ROGA”].

There is no need to guess the words with their corresponding pictures. For example, if you need to think of the word “three,” then you don’t need to draw a three. Or if you need to guess the proverb “A penny saves a ruble,” then draw two coins - a penny and a ruble - this will, of course, be original, but there will be nothing special to solve.

It is necessary to observe moderation in everything. There is no need to use repetitions or the same techniques. No need to remove a lot of letters. The fewer commas used, the better. It is not customary to shorten a word by more than half with commas in puzzles.

No need to use single letters. A single letter is a last resort measure. Especially two in a row.

Puzzles often use short monosyllabic words such as “nose”, “ox”, “uzh”, “cue”, “catfish”, “house”, “poppy”, “100”, etc. This is understandable. They are part of polysyllabic words, so it is very tempting to use them. But still, I do not recommend using these ready-made “stamps”.

Having become familiar with these rules of good manners, let’s return to the puzzle that we compiled at the very beginning and analyze what is good and what is bad about it.

["TWO"]= TWO+ ["HORSE"]= HORSE+ [“K r AN”]= CAN + A+ [“b O t (↓D)IN ok”]= ONE+ [in “E” - “L”]= VEL+ ["n OSI k"]= AXIS+ ["MED al (M=P)"]= PED

“TWO” is spelled with the number 2, a horse is drawn for the word “HORSE”. A crossed out letter, a separate letter, two replacement letters with a strikethrough and an equal sign. Five words - six mistakes. At school, for six mistakes you get a you know what :)

How can I fix it? Let's work on the mistakes and re-split our phrase.

["by DKOVA(14523)"]= TWO+ [“la Нь”]= NH+ ["KANA t"]= CANA+ [“in OD a”]= OD+ ["in IN t"]= IN+ ["LION"↷]= VEL+ ["n OSI k"]= AXIS+ ["PED al"]= PED

Here's what happens:

From the previous rebus, only n axis to from the teapot remained, but now this rebus complies with all the rules of good manners. Moreover, you also need to rack your brain about what kind of animal it is - a deer or a doe, some kind of rope - a rope, a cable or a coil.

Double rebus

A double rebus is when two different texts are encrypted with the same pictures. The texts differ in the color of the commas used. How to make such a rebus?

Let's start with the same thing as when composing a regular puzzle. Selecting text and breaking it down into syllables. We’ll just do this with two texts at once. Texts must be selected so that they are approximately the same length.

Let's look at the puzzle given above. We have two texts: “When you’ve finished your work, walk boldly” and “Stand boldly for a just cause.” Both texts end with the same word “boldly.” Lucky. The breakdown must be done so that pairs of “syllables” are obtained, for which one can come up with one drawing.

The first pair turned out right away - “GOAT”. To get “KO” for the white version, remove the last two letters with white commas. To get “FOR” for the black version, remove the first two letters with black commas.

It's more difficult with the second pair. You need to choose the shortest word that contains the letters “P” and “N”. Preferably with three letters, because you’ll have to remove two out of three, and that’s already more than half. Suitable words are “pin” (the cartoon character “Smeshariki” or a pin code, or a memory board contact), “pan” (a shepherd god with a pipe), “Pen” (island), “Pen” (Peter Pan). It’s quite easy to draw Pina from Smeshariki, but when the author came up with this puzzle, Pina didn’t exist yet. That's why the author chose the word "stumps".

Words were selected for the remaining pairs in the same way. For “Ch” and “R” we chose the “Chir” river, for “I” and “A” - “IVA”, etc. For “LOGU” they took an inverted “ANGLE” (the fact that the word is upside down can be seen from the commas). In the end, the layout turned out like this:

    “white” rebus: [“KO for” + “p N i” + “Ch ir” + “I va” + “in L k” + “de D” + “E” + “LOGU” + “one hundred L” + “YAY tso” + with “M” – “E” + “b LO k”] = FINISHED THE BUSINESS - WALK BOLDLY

    “black” rebus: [“ko ZA” + “P ni” + “chi R” + “iv A” + “VO lk” + “d ED” + “E” + “LO gu” + “STO l” + “i Y tso” + s “M” – “E” + “b LO k”] = STAND BOLDLY FOR THE RIGHT CAUSE

In general, nothing complicated.

Mirror rebus

The method of constructing a mirror rebus is reminiscent of a double rebus - you also have to make pairs of letters or syllables. You just need to break them into pairs in a special way.

Let's look at this puzzle. The left side gives us ["ais T" + "pl U z"]. The mirror one, due to the reflected commas, gives a completely different decoding of the same drawings: [“p Lug” + “A ist”]. Together it turns out [TU+LA]=TULA.

To create such a puzzle, you need to adhere to the following rules:

1. The encrypted word or text must be divided into two equal parts, that is, have an even number of letters. As an exception, you can take an odd number, but then in the center of the text there must be a letter symmetrical relative to the vertical axis: A, Zh, Λ, M, N, O, P, T, F, X, Sh. And this letter will be free-standing. You will only have to draw its left half. The second (right) half will be read in the mirror.

2. The very first drawing in the mirror will be the very last, so it will have to include the first and last letters. The second drawing is the second and penultimate letter, etc. Such letters connected in one drawing are called “paired”.

If the picture for a pair of syllables depicts a word of three letters, then the first and last letters will be paired. If the picture is for a four-letter word, then the first and fourth or the second and third can be paired. Similarly for a five-letter word: paired either the first with the fifth, or the second with the fourth. It is better not to use words longer than five letters - you will have to draw too many commas, the rebus will be ugly.

If you need to make a long text, the rebus can be divided into several lines.

Let's look at it with an example. Let’s say you need to encrypt the riddle: “The carcass has ears, but no head” (tube). The riddle is difficult, I would not have guessed it. Let's make it even more difficult - in the form of a mirror rebus.

First, we divide the text into two parts:

UTUSHIUSHIA GOLOVYNET

We will encrypt so that the first part is read directly, and the second part is read in the mirror. There are nine letters, which means there will be nine drawings. In order not to draw a long sausage (and even see the same one in the mirror), we will arrange them in three rows of three drawings in each.

Let's draw nine rectangles, consisting of two cells each. And in the left cells we will write the first half of the riddle. For a better understanding, let’s draw a mirror part and write the second part of the text into it.

Now the first (left) part is mirrored to the right, and the second (right) part is mirrored to the left.

The hardest part is behind us. We select words for pairs (following the second rule).

Well, it's almost ready. All that remains is to place the commas.

All. There is a sketch, now it is clear which drawings to choose and where to put commas. Let's draw.

All that remains is to somehow hint to the solver that the second part of the puzzle will need to be read in the mirror - and the puzzle is ready.